Apple Watch is the hot new platform for developers. Demand is high, competition is low, and with Xcode 8, development is easier than ever. Watch this course to learn how to develop and deploy a native Apple Watch application for watchOS 3 using Xcode and Swift. Steve Lipton breaks down the parts of a watchOS app, pointing out key differences between iOS and macOS designs, including haptics, the digital crown, and complications-the "quick access" icons that appear on the watch face. Then he shows how to develop a lean and mean interface with Interface Builder, complete with images, navigation, text inputs, switches and sliders, and media. Next, he shows how to write the code itself, including notifications and complications, and connect objects to the code. By the end of the course, you'll know how to build a complete watchOS app that's ready for distribution.